Unleeshed.me Mobile-first Platform Pioneering “The Sport of Debate”

ROLE: Director of Product Management (Fractional)

SITUATION:

Currently, I am helping to define a new mobile-first media platform to address the perceived need of Content Creators to more effectively reach a targeted audience and expand their reach, while also improving the entertainment experience of fans. Initially, we are starting with Sports.

ACTIONS:

  • UX Research, to identify and prioritize needs of Content Creators

  • UX Research to identify and prioritize needs of Avid Sports Fans in finding, consuming and interacting with Sports Debate

  • Working with Ron Mitchell, Founder and CEO, defining initial Product Concepts, Designs, and Clickable models

PRELIMINARY RESULTS:

  • 100% participation rate from Creators after just one “pitch” video call

  • Clearly defined initial product, with functional clickable model (in Figma)

  • Using the Figma model, Demo video, where the Founder and CEO (Ron Mitchell) articulates what Unleeshed is all about

  • Initial Product Backlog, in the form of a (digital) Story Map

TAGS: Mobile, 0-to-1, Product Discovery, UX Research, Product Leadership, Product Strategy, zero-to-one

Questily Team-based, K-12 Mobile Learning Platform

ROLE: Founder & CEO (Full Time)

SITUATION:

60% of K12 students in the US are below proficiency in March and Language Arts. Having helped a top school district in its print-to-digital transformation, I saw a way to overcome a major unmet obstacle: long teacher adoption curve.

ACTIONS:

  • Ran multiple paid afterschool math enrichment programs, to refine team-based learning process

  • Hired teachers to run program and create custom K-5 Common Core Math Curriculum

  • Hired Designer and Outsourced Team from GSLab to build Questily App and Teacher Portal

  • Launched Questily in 5 Beta Schools

RESULTS:

  • Over 10,000 student-hours of engaged, self-paced learning

  • In one 7-week Beta, students preferred team-based learning to individual learning 7-to-1.

  • Demonstrated ability to deploy Questily in “any” classroom in less than 2 weeks

  • Demonstrated ability to engage students is self-paced, team-based learning

  • Students learned Match, Teamwork and Independent Learning skills

TAGS: Mobile, EdTech, Zero-to-One, B2B2C, Product Leadership, UX Research, Product Design, zero-to-one

Earthlink (acquired OmniSky Wireless) Pioneering the Mobile Internet

ROLE: Director of Product Management (Full Time)

SITUATION:

OmniSky was, arguably, the first fully functional mobile internet device, with email, browsing, optimized content - even location-based services (Google Maps precursor, via acquisition of Israeli-based NomadIQ).

ACTIONS:

  • Overall responsibility for all applications (except for email), including micro-browser, UXUI, sync, optimized content, and OneTap(TM) web-to-device integration

  • Led team of 6 Product Managers

  • Responsible for Cross-functional Launch Team of 40 key employees

  • Owned Applications and UX Roadmap

RESULTS:

  • Successfully launched this product, which is arguably the worlds first “smartphone, without the phone”

  • Successful IPO, which raised $110 million

  • Named on two mobile patents (the first is now owned by Google)

    • US Patent# US20020165932A1, you know when you click on an email or phone number within a text message? Well, we figured out how to launch the app and send email or make the call.

    • US Patent# US20020152332A1, “Systems and methods for integrating information from a database in a handheld internet appliance into a web site”

TAGS: Mobile, B2C, zero-to-one, Product Leadership

Mobile

Experience leading development and delivery of high-value mobile apps ensuring seamless user experience